Rebecca Falktorp
Game Designer at EA Maxis
Rebecca started her journey in the industry with studying Game Design and Production in the Netherlands and returned to Sweden in 2017. With a big passion for gameplay design and technical integration, Rebecca has spent the last 10 years exploring both indie and AAA to learn more about how design can be used to engage players in funky ways. She is very passionate about sharing learning moments to other developers and strive for an industry where we all can be the best devs we want to be.