
Lydia Andrew (She/Her)
Studio Head of Creative Battlefield Studios Europe
I am the Studio Head of Creative for DICE and Criterion, working closely with the senior leaders of Art, Animation, Audio, Game design, Level Design, UI and UX, Narrative, Technical Design and Technical Art.
I had previously worked in Game Audio for many years as a specialist in Audio Direction, music commissioning and music direction, casting and voice direction, script development & supervision, SFX direction and design, team management and hiring for results, creating and running budgets. I was also a SFX and VO designer and sound recordist in film and TV.