
Fawzi Mesmar
Creative Director at Ubisoft
Fawzi Mesmar is an award winning Creative Director, Game designer, author and public speaker who has been in the gaming industry for over two decades in a career that spanned the middle east, New Zealand, Japan and Europe working for companies such as Ubisoft, EA, Activision Blizzard, Gameloft and Atlus to name a few. He has worked many titles that have been enjoyed by millions of players worldwide including entries in Beyond Good and Evil, Mario Rabbids, Battlefield and Star Wars franchises. He is also the author of "Al-Khallab in the art of game design" - the first Arabic language text book on game design and “demystifying creativity on originality in game development”. Fawzi was also the recipient of the Ambassador award in 2024.
Talk: Demystifying Creativity
What drives us to think outside the box? Where does a fresh idea originate? And how can one truly gauge originality? This talk delves into the core of the creative process, blending insights from psychology, neuroscience, and personal experiences. It aims to unpack the intricate dance of inspiration and dissect what gives birth to original thought through grounded exploration of the mechanisms behind creativity and what needs to be done to arrive at originality.
Demystifying Creativity in Video Game Development is a thought-provoking talk that delves into the elusive nature of creativity and originality in the realm of video game creation. This presentation explores the intricate balance between innovative ideas and the practical challenges of measuring creativity, shedding light on how these factors influence the development process in the gaming industry. Through a blend of psychological insights and real-world examples from game development, the talk aims to unravel the complexities behind what makes a game truly original and engaging. It addresses the tools and methods used to quantify creativity, the impact of these metrics on the creative process, and how developers can harness this understanding to push the boundaries of what is possible in video games. The session promises a deep dive into the heart of creativity, offering valuable perspectives for game developers, designers, and enthusiasts alike.